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innovation: the idea of mixing type games with a tower defence is cool, I like it. 

execution: The game was smooth and didn't have any bugs, but the gameplay was kinda boring and slow. Maybe if you add things like upgrades to not make it feel repetitive, it would be awesome.

polish: I really liked the pixel art, the explosions were satisfying as well. very good.

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Thank you for your feedback... re the upgrades etc do consider I only spent 2 days I had of the jam time to work on the game, and I did it solo too. If I work on the game or a similar game post jam I'll certainly consider in game upgrades or progression. Would have liked to have got a lot more features in but there's a risk reward balance when you are under time pressure to ship something that works compared to breaking things at the last minute and making everyone who plays the game unhappy heh.

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I totally understand, the fact that the game was smooth and had no bugs broves that. but what do you mean " I only spent 2 days I had of the jam time to work on the game" did you start working on the game at the last 2 days?

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I was fighting a very persistent infection and very sick for most of the jam and didn't expect to enter at all, I posted about this experience on the bezi discord jam chat, felt a little better for the last couple days and worked on this project.

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That's very brave of you, and the fact that you made the game in only a few days is very impressive, im sure you're going to do even better in future jams 😁

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Thank you! I wish you best of luck in this jam and future ones! 💛