thanks im happy you liked it😊 The core idea of the them is that the characters are built differently depending on the abilities/fragments. I tried to make each character as fun and unique as possible, so most of the time was spent on the characters and their abilities and tutorial. The problem is that the enemies aren't that interesting, which made the combat feel repetitive. I should have added fewer levels, more levels don't always mean more fun, especially if the enemies are the same. I hope I can expand on it by making more fun and interesting enemies 😁