One thing I feel pity about with this plugin is that you can’t reapply a state to someone who already has that state. I’m using MV by the way.
I hope you can fix this problem.
Could you explain what would the reapplication behavior entail exactly? Currently once the buildup is complete, you have the State until it elapses or is removed and then you can try to apply it again. Would you like buildup to continue past the fill point even while you have the State applied to a target? Or some other kind of behavior?
I would like buildup to continue past the fill point even while you have the State applied to a target. Some states in my game when reapplied while there’s a state it produces a different effect even though this plugin is good but once I installed I can’t apply a state multiple times if there is a same state.