This was so much fun. The story was super cute and gave a nice backdrop for the game play. I liked the interactions between Grandma and McKenzie; they were really sweet and wholesome. The artwork was beautiful and made me want to keep going back to see what else I could see.
I would have liked a little more control with the camera. There were times where I felt like I got more of my character into the shot than I had thought I would. Maybe include a “no character” mode or something similar, so that you can get pictures without worrying about the character being in the way of the shot.
It would have nice to be able to enlarge the pictures when I got back to Grandma. For me, part of the fun of games with picturing taking elements is being able to take a closer look at the pictures afterwards and look for details I might have otherwise missed before. Similarly, it would have been nice if there was a way to look at old pictures you had taken. I know only being able to keep the last 3 pictures I took in each run was part of the gameplay loop, but I would have loved to have an option to save your best/favorite photos for a photo gallery. Again, for me part of the fun of these kinds of games is being able to take a bunch of pictures and look back over them again. Sometimes I just get that perfect shot, and even if I go back through the level I can’t quite recapture it.
I played on my computer, and mostly used my keyboard. I found the controls to be alright. The in game explanation made sense, and I was able to pick it up fairly easily. I think the biggest thing I was missing was the ability to move backwards. I feel like that would be easy enough to do for keyboard, but I don’t know how best to implement it for mobile/touch. Since you are designing this as primarily a mobile game, I understand why it wasn’t included.
I would have loved to be able to spend more than a minute at each location. They were so beautiful, and I wanted to spend more time exploring and enjoying. Having multiple spawning locations for each world was wonderful, but I still wanted more time. That said, I think the 1 minute time limit lends itself well for a mobile game. It gives players a very clear and defined amount of time they can expect to spend on any one run, and the short time works well for someone who might be on the go and only have a few minutes of game time. It was easy to be able to return to the same location if I wanted to go back to it and spend more time there, and the multiple spawn points did allow for greater exploration.
I liked that you had a score for the photos, without making it a requirement for getting to new locations. They gave a low-stakes goal to work towards, while still encouraging me to just take pictures because I liked the shot.
I wasn’t completely sure how the spyglass worked. Other than letting me see the dwarf NPC that one time, I didn’t really notice it making much different in game. Was I missing something, or is it going to be more of a feature as you continue working on the game?
I really enjoyed playing this one. Sometimes it is nice to be able to just wander and enjoy looking at beautiful things for the sure joy of it.