Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits) (+1)

Thanks for playing! Glad you enjoyed it. Out of curiosity, how far were you able to get? I didn't have a ton of play-testers, so I'm trying to gauge how hard the puzzle was.

Tbh my only issue was not being able to read the manual outside of the game, I think that would have helped me prepare. Sudden massive differences in "stress levels" of a puzzle get to me sometimes. Like if a lose condition suddenly appears with very little warning (I mean I should have expected this but for some reason I didn't ). I was still holding the manual when I disabled the computer system, which was incredibly dumb and it immediately threw me how quickly I ended up off the road. I could probably get further if I had another couple runs at the game, which I might try when I've rated some more of the games.

(+1)

Yeah understandable! I actually intended players to lose a few times, because it's much faster to go through the steps once you know what to do. Ideally maybe the right solution would be more forgiving roads when autopilot disengages. I really appreciate the thoughtful feedback!