Might be still early, but you can get in touch with me if you need music -and smehow sound effects - for your game!
I was considering using a 2-channel audio for the soundtrack, keeping the other two channels for sound effects (e.g. engine) and miscellaneous noises (such as skidding or special effects at the end of each lap). What do you think?
Two Channels? You got the right person for this! :)
R3D the game
Target Renegade
Kung Fu Master funky version
Minky Sondtrack
A tune from Final Fight
Kiwi's Tale
Barbarian+
Highway Spirit
Escape Velocity