One aspect of gameplay that's a bit annoying to repeat (minor spoiler)
It’s possible to walk past the void stone without rejecting magic, if you carefully get enough agility to cross the river to get to the logger’s camp without getting 10 magic. However, it’s annoying to do, because then you can’t expand most of your Shadow Comprehension tree, since much of it is gated on nodes that gain all basic attributes. Since those nodes primarily exist to speed up gameplay on subsequent runs, would you consider splitting those nodes so that “gain all basic attributes” nodes other than the +5 aren’t in the way of at least one set of nodes for each specific attribute?