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(+2)

I really enjoyed the game. No issues with the build at all (windows) and thought the world building, experimentation and aesthetic was fun. I did find the franticness a bit too frantic at times (especially if the item I was about to miss out on was rare) but honestly I kept playing anyways so.... I guess not too frantic to quit! 

Some small things: I would have liked to see more detail in the effects of food items, like how much health food actually gave me, and maybe a recipe book that I  could check at towns so I could remind myself what some of the recipes were - It was cool to discover them on the fly, but then in all the madness I would forget what some of them were. Overall though, this was a fun time - looking forward to the full version. 

Hey! Thank you so much for playing and for the feedback, and awesome job sticking through the frantic moments haha.

I actually have a bunch of changes to the tooltips that gives you more information on what you should/shouldn't eat, since that seems to be a common bit of feedback - though, you still need to eat the item once to find out what the effects are!

There actually is a recipe book if you hit Tab, but it's actually the second attempt at making an almanac for the player and probably needs a third pass, so I didn't want to telegraph it too much (so it's just there as a hidden little feature if you accidentally trigger it.) That being said, a lot still falls onto the player to remember stuff 😅

Thank you, again, for playing!