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The artstyle is really well done and the premise is interesting. The creature designs and attached lore were especially fun to read and it was an enjoyable experience. The lack of directions was a bit confusing though as we tried to figure out how to keep the creatures alive, but we slowly found our way through.

Yeah, our task distribution was a bit whack, so the written texts took a backseat to programming, art and music. I added a little description under the game and hope that helps.