FYI - Unity's WebGL build broke my camera system and the physics calculations, so the only way to get the full experience is to play the desktop version. I'm sorry, but my 6 hours of debugging did not fix it.
Edit: I found the problem (Unity decided that all mesh colliders with more than like 6 verts will just not work, so my triggers weren't activating). It's now uploaded to this itch page because I can't change uploads on here right now. I know my broken build won't score me well in the jam, I just want feedback on my ACTUAL game <3