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(1 edit)

After playing your newest Sad Satan Revisited Build:

Nice, so you liked the way I did the yellow beams in the special build...

I know they are a bit thicker than in the original OHC Playthrough, but this also has Reasons as to why.

This solves the weird Aritfact Issue that the beam has when you play Zklopers Build: 


Don´t know why this is happening and I couldn´t remove them no matter what. And they disppear when you get close and repeat every few Tiles, I just couldn´t unsee them since the first Time I noticed them...

Here is the same now with the special Build, look what a Difference this makes:



Now this weird Artifacts don´t stick out so negativly anymore... But again I don´t know why they are here and how to completly remove them.

But whatever... I think my thicker Beam is also easier on the eyes and looks less aliased, nice Plus too!!!

Edit1: OMG, not even Jamie could fix this Issue, i never knew this... Holy Shit!!!


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Sorry! I literally forgot to reply!

Yes! The way you did it was far better than ZKL, and I've not only implemented but, but I re-adjusted the properties. I even remade the "2nd" light at the end as a "spotlight", so it matches with OHC version. Also a new version is currently uploading, fixing some incorrect textures in levels 5/6. ZKL's build had the correct textures, he really had a good eye!

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Hey, I screwed up and uploaded a totally broken build that wouldn't even load level 1. Already fixed. Ive been thinking about making a DELUXE version that includes:

1-Level Selector with image icons

2-Sad Satan Revisited base game + Ending levels from the custom build

3-TRUE Clone levels (obviously clean, replacing G1, G2, G3, G4 &G5 with 1.png, 2.png, 3.png, 4.png & 5.png textimages)

4-DSRG Clone levels

All this content would be included in a single build

Why those clones? Because those 2 clones are "classic", they were made in 2015/2016 and most of the internet knew this game because of these versions, and I think this would be a nice and safe way to bring them back.

What I think of this... Awesome. Level Select alone would be amazing. I wish I could add this to special Version, cannot sign in into 2.1 Build anymore...

But the Clone and DRSG Levels... don´t know. Feel kind of unneccesary. 

Played some other OHC Remakes that have them in as well and for me they kind of destroy the Pacing of the OHC Levels and don´t really fit here because they lack creative Ideas, they are mostly just walk in a straight Line and kind of boring.

Whatever... Still kind of neat I guess...

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That's a good point, just told you to hear your opinion. Anyway, Here's how to add level selector manually to your build: In the Sad Satan_Data folder, find MainData2, edit it through text editor, and change "1" for "levelselect". It actually works this way! I noticed how to do it yesterday

Damn, that works... Awesome!!!

Thanks a bunch.

Would be really cool to add Preview Pics here but it´s cool that this works and without any Problems as far as I can tell.

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I didn't even try adding pics yet, but I think you can do it by just creating a .png file with the same name of the level and it should work.

Nope, doesn´t work, tried it with both "Menu" and "Image" Folder. Game doesn´t recognize them...

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They must be placed in "Levels" folder, sorry, forgot to mention that

Oh yes this works, never considered doing that!!! Thanks again!!!

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Ur welcome! Also I renamed levels from 1 to 9 with a 0 (01, 02, 03...) So they appear in the correct order. The problem is you have to change this on the engine too, so game loads level 02 instead of 2, for example

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(They work on Revisited last build, just saying in case you wanna change that in the special version)