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Are you building 3D assets and then animating/rotoscoping them in some way? Crazy visuals!

The cinematics are a mix of pre-rendered compositing with 3D assets and sharp rim-lighting with Unreal Engine. RetroDither plugin for After Effects helps with the dithering on the 1-bit shades, highly recommended if you're into that kind of stuff!

Thanks so much for the thorough reply!