greenNeko, why does it say that the patch and fixes etc were done several times yet the download says its from 2 months ago. Please update it so I can continue to support you my friend.
v0.1 is public, which is 2 months old.
v0.2 and v0.2.0.1 are early access as of now. This will shift in the future, but it takes time.
I understand the frustration with the bugs in the early prototype, but as it fulfills its job as a prototype despite the game-breaking bugs, I will focus on continuing development and then replace the free version as new versions come out.
no no my friend, i want to pay for it the full game I mean. But there also is no tutorial for this game. I keep clicking and dragging and nothing merges. Its incredibly slow game and you have to have the patience of a saint to play it.....and I do....so that is fine with me. I just really would like the villagers to walk faster is all lol. The bugs I think that exist are that the game does not respond to clicking hardly ever. Especially when dragging and merging. I think i am either not doing something right because there is no guide or full tutorial....or because there are bugs. I just want to be sure if I buy it that all the kinks are out with that aspect. On that note, does the full version come with a tutorial? Or maybe you can just tell us in a new post, how to play and do something as fabulous as you did before. You know with the coding explanation for the custom settings for players lol. I have a lot of patience yes, but only when I know what I am doing and something works. Also, is there a way to make the land the little villagers live on bigger.....or is the black around the borders just like dead space haha.
Here's a video I uploaded the other day to my YouTube channel that shows a timelapse of an hour of gameplay in v0.2 (the current one with some of the things in the video fixed. (See changelog for v0.2.1)
Regarding responsiveness... there is a thing currently with object collision and objects being 2.5D. The collision for objects is the field they are on, but the sprite often reaches out at the top. So if you click the top, your click goes through to the field behind.
On that note: Yes, the current public version is more buggy, but if your experience is not even near the beginning of this video, there's prolly something going on that I'm not aware of. It would surprise me if a bug could cause such a large discrepancy and would go unnoticed. (Then again, I managed to go through a whole update cycle without noticing that a single NPC sometimes gets stuck in an unresponsive state)
Regarding tutorial in the full game:
I do plan to add campaigns eventually, that's more of an afterthought, though, similar to the level editor. Most of the game should be self-explanatory. I guess some features would be nice to hint at, like long presses for the context menu. I could make a post detailing it, if you feel like the video and trailer video I added are insufficient.
Yes, in version 0.2 (bronze age update), when you reach the bronze age, you will get access to military materials that allow you to build watchtowers to increase playable land.
Hope that helped~