It is simply state that happens when illogical/wrong decisions are made.
But I see your point, I didn't consider if someone makes these illogical/wrong decision on purpose just to see what would happen and have lots of bytes collected. So nuking save file would be too harsh of punishment for such action, especially when made on purpose.
I was thinking about it from perspective to be like 1 state that player should always avoid and if get there by accident then would make sure to remember and understand why it happened and never repeat it again suggesting player to use strategy and caution and less random button pressing.
Restart seemed too easy, so player doesn't have anything to be afraid of and can just repeat same mistake and simply restart.
Will give more thought to this, if you have any suggestions let me know.
For now it seems 1 time warning (like congratulations you broke the logic/game, don't do it again or will lose all progress) and offer restart and if such state occurs again then full reset.