I liked the idea, but I felt like I had little depth perception on where the fish were. Maybe being able to rotate the view? Also, not having the camera swap back to the top view if I am fishing from the side would be nice. It would be interesting if making too many holes had a consequence other than score loss. liked the last level, but still being able to solve it with one hole was a little underwhelming. I think larger levels where you need to make multiple holes (min. 2 or 3) would be the most interesting, as I liked searching in the side view to find fish crossings but after making one hole the puzzle was solved and catching the fish became cleanup
I also liked some of the environment details in the underwater scenes