The story setting is interesting!
I see how you implemented the time limit and the ability to rewind time to "change your fate". Cool!
I also liked the in-game instructions.
I was going to complain about the enemies being too strong compared to my team's squishy little guys, but after reading the comments here I see that the game is not supposed to be played as a tactics game but as a puzzle game.
The game seems to require very precise plays to be beaten. I tried a couple of times but lost my patience.
I wish there was a "story" mode so those of us who just want a casual experience can see what happens at the end of the story.
I also wish there were volume controls.
Good game!