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(+1)

The story setting is interesting!

I see how you implemented the time limit and the ability to rewind time to "change your fate". Cool!

I also liked the in-game instructions.

I was going to complain about the enemies being too strong compared to my team's squishy little guys, but after reading the comments here I see that the game is not supposed to be played as a tactics game but as a puzzle game.

The game seems to require very precise plays to be beaten. I tried a couple of times but lost my patience.

I wish there was a "story" mode so those of us who just want a casual experience can see what happens at the end of the story.

I also wish there were volume controls.

Good game!

Thank you for the feedback! I agree with everything you said, haha. Hopefully I can make something better down the line!