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Very nice game! Nice mechanics, good gfx and very good music! 
And its for free! 
I made it to more than 53.000 citizens. Why was it still judged as a small settlement? 
Constructive suggestions:
Grain could always play a role to feed the people. But there is only one event where you need to have sufficient grain stored. (to feed the people)
It could be an ongoing task to always have enough food for the population or people will starve.
And there could be more different decision incidents.

But dont get me wrong! Its a great game! 
Very nice small detail: Your advisor is aging over the years.^^

(1 edit)

Thanks for your feedback! It turns out during playtesting, that using grain for both trading and consuming  is more confusing than enjoyable. So the feature was reduced to the trading aspect, which makes the game flow more smoothly.  

The decisions are fixed, so you can see how different decisions affect the game. The events where added for a little bit of randomness. But I'll keep your suggestion in mind ;-)

60.000 is the first treshold for a better ending.

Good observation. I expected someone to ask why there are four advisors in the game ;-D