Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Just to clarify: FireVFX, ImpactVFX and the AreaVFX do work together. Just the OrbsVFX then conflicts and "destroys" the other effects.

Thank you I'll fix it. It's the file name. In the assets folder the next folder is simply named GodotVFX. A temporary fix would be to rename that

I tried that (renaming the folder), but for some reason it corrupts every other asset. The end result is, that you then just see primitives (circles, cylinders and so on) without any texture. (You probably have more clue about Godot. :-D)

(1 edit) (+1)

Uploaded an update fixing these issues. I reordered the folder structure and fixed conflicts. Issue was mainly because some of the shaders referenced some utility shaders, but those had changed between packs. There was some other tweaks and I also tried to port newer features from newer packs to the earlier ones, but not all of the new features are yet ported because my priority was to make the packs compatible first!

I want to thank you for your help. I wouldn't have noticed all the conflicts myself

I actually thank you... for being that responsive! You could care less about your uploads - it's awesome!

thank you! I try my best! 

If you like my stuff I ask kindly to leave a review as that helps out, but no pressure!