Dude! Killer looks but that first bounce is just way too tight. Could only get past it once, then I died immediately after.
Looks good though and I like the jump momentum gain, maybe if there were easier jumps before that one to warm the player up?
Thanks for the feedback!
The tutorial is what's supposed to ease the player in the game but I guess that first long jump is a bit demanding :)
Anyway, here's a tip (if you want to try again): you lose speed when you are on the ground and you gain it when you are jumping, so try to jump as much as possible!
The tutorial is good, but the first level starts you off on that very difficult bounce, so you're replaying that section a lot and it got frustrating. Also, I think it's impossible to reach the "bounce" platform without gaining momentum. There were multiple times where I didn't get enough and died a centimeter away from it. EDIT: Looking back, I got too much momentum and shot past the platform before, that was the timing issue, but it wasn't that bad.
After getting into a rhythm it's easy to get to, but then I have to let go off spacebar and left key, otherwise I feel like it doesn't register down X, but the timing is too demanding for me to get it right. Without momentum, I found it impossible to make the bounce. A few times I made the bounce, but I fumbled the controls or didn't get into the orbit electricity, so on and so forth. Probably spent 5-10 minutes on that bounce yesterday.
I'm just bad at it. A speedrunner, though, could probably make easy work of it!