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Dude! Killer looks but that first bounce is just way too tight. Could only get past it once, then I died immediately after.


Looks good though and I like the jump momentum gain, maybe if there were easier jumps before that one to warm the player up?

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Thanks for the feedback!

The tutorial is what's supposed to ease the player in the game but I guess that first long jump is a bit demanding :)

Anyway, here's a tip (if you want to try again): you lose speed when you are on the ground and you gain it when you are jumping, so try to jump as much as possible!

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The tutorial is good, but the first level starts you off on that very difficult bounce, so you're replaying that section a lot and it got frustrating. Also, I think it's impossible to reach the "bounce" platform without gaining momentum. There were multiple times where I didn't get enough and died a centimeter away from it. EDIT: Looking back, I got too much momentum and shot past the platform before, that was the timing issue, but it wasn't that bad.

After getting into a rhythm it's easy to get to, but then I have to let go off spacebar and left key, otherwise I feel like it doesn't register down X, but the timing is too demanding for me to get it right. Without momentum, I found it impossible to make the bounce. A few times I made the bounce, but I fumbled the controls or didn't get into the orbit electricity, so on and so forth. Probably spent 5-10 minutes on that bounce yesterday.


I'm just bad at it. A speedrunner, though, could probably make easy work of it!