Hey Bro, I've added some new conditions to the plugin.
- Sensitive controls based on whether a switch is on or off before activating a skill.
- The option to automatically activate a switch when the skill is activated.
- And finally, what I believe will meet your needs, the option to activate bullet time directly from a switch. The plugin listens, for example, to switch 02; when it's on, the bullet time skill is automatically activated.
The new JS file and documentation are already available. I posted more clarifications in this version's devlog. Thank you for all your support and interest!