Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Do we have any ETA for v1.8B and 1.9 announced, an update would be greatly appreciated!  

(1 edit) (+2)

The "ETA" was supposed to be a few days after the release of 1.8A. Needless to say, it's been a solid month since then lol. At this rate, I think the devs are just gonna shove the 1.8B changes directly into 1.9, which is planned to be a Q1 of 2026 release.

(+2)

Dr.Muramasa can hopefully give a progress update 👀

However, think of 1.8B as a small content patch (like 1.5C) and not a bugfix release. With 1.5C there was a month wait, so expecting the same with 1.8B but means we will get:

  • Reworked CGs
  • New content
  • Upgraded minigames

1.9 has the following listed:

  • Characters that will receive new content:
    • Anna
    • Dr. Frost

But we will be waiting a long time for further details and an ETA. Not to mention I am sure the Roundscape diehards will be getting a little tiffed at this point. 

Kal has also hinted at a blinding new shader for sprites on X, but currently unclear if this will be used in 1.8B or 1.9:


If we consider STEAM release month; April (as per store description) then we can speculate that v1.8B and v1.9 could be release in shorter time frame or as Hentai Gnome said, they could be bundled together as v1.8B seems more than just hot fixes and patch for v1.8A. 

I would hazard a guess the Steam version does not come out in April. 

1.9 you are looking at about March/April time. 2.0 June/July. The Steam version then needs an extra character and quest addition, then also needs to go through the approval process so realistically August/September going by previous development cycles. 😭

I sincerely hope the Steam version would release around April - May. I would like to stay optimistic about the development cycle for 1.9 and 2.0 - Hope the devs are locked in for this release!

(+1)

It is not so much about being locked in, and more keeping in mind this is a side project. Roundscape Eclipse is the main focus, and this will result in further delays to Starmaker. There is still a load of rework to be done, which will hopefully be addressed through 1.8B. Then 1.9/2.0 can be all about building new content to flesh out the gaps and conclude the story. 

It is good to be optimistic, but do expect delays. It is better to wait a while for a good game, than a quick buggy uninspired one.

(+2)

Hello there,
There is no ETA for 1.8B, just that it'll be soon, as it was said before. 1.9 ETA is Q1 of 2026 as said on the main page.
As to why 1.8B is taking longer than the regular lettered patches is because it not just bugfixes. Just like 1.5C added some extra content, 1.8B is bringing some extra content as well as more reworked cgs and minigames.

So, 1.8B will have:

- Bugfixes

- Reworked cgs

- Extra content (as to what extra content, it won't be disclosed and be kept as surprise)

- Reworked minigames (some of the other minigames are getting some extra features)

(3 edits) (+2)

I know I go on about it, but it still baffles me why this information cannot be posted on the main page more regularly. Nothing major pretty much what you have put under a title of Status 

EDIT - Itch is a pain at times so here we go 

<meta charset="UTF-8">   <meta name="viewport" content="width=device-width, initial-scale=1.0">   <title>Starmaker Status Update</title>   <style>     .status-box {       width: 100%;       max-width: 640px;       margin: 2.5rem auto;       padding: 2.4rem 2.8rem;       background-color: #121212;       border: 4px solid #ff69b4;           /* thicker hot pink border */       border-radius: 24px;       box-shadow: 0 0 30px rgba(255, 105, 180, 0.4),                   inset 0 0 12px rgba(255, 105, 180, 0.15);       font-family: system-ui, -apple-system, BlinkMacSystemFont, sans-serif;       color: #f5f5f5;       line-height: 1.65;     }      .status-box h2 {       margin: 0 0 1.6rem 0;       color: #ff69b4;       font-size: 1.75rem;       font-weight: 800;       letter-spacing: 0.6px;       text-shadow: 0 0 12px rgba(255, 105, 180, 0.6);     }      .status-box .main-line {       font-size: 1.28rem;       font-weight: 600;       color: #ff8dc1;       margin: 0 0 1.8rem 0;     }      .status-box .section-title {       font-size: 1.22rem;       font-weight: 700;       color: #ff9eca;       margin: 1.4rem 0 0.9rem 0;     }      .status-box ul {       margin: 0.6rem 0 1rem 0;       padding: 0;       list-style: none;     }      .status-box li {       margin-bottom: 1.1rem;       position: relative;       padding-left: 2.2rem;       font-size: 1.12rem;     }      .status-box li::before {       content: "✦";       position: absolute;       left: 0.1rem;       color: #ff69b4;       font-size: 1.4rem;       line-height: 1;       top: -0.1rem;     }      .status-box .surprise {       color: #ff9eca;       font-weight: 600;     }      .status-box .emoji {       font-size: 1.3rem;       margin-left: 0.4rem;       vertical-align: middle;     }   </style>    <div class="status-box">   <h2>Status Update</h2>      <p class="main-line">Actively working on <span class="surprise">Starmaker Story 1.8B</span> – Coming Soon™
    </p><p class="section-title">1.8B includes:
    </p><ul>     <li>Bugfixes
     </li><li>Reworked CGs
     </li><li>Extra content <span class="surprise">(what exactly is being added is a surprise 👀)</span>
     </li><li>Reworked minigames (several existing minigames are also getting additional features)
   </li></ul> 
   </div>

To replace:

Apologies for the delays. Version 1.8 is our biggest update so far so we need a bit more time to make sure everything works well. Thanks for the patience!

Which is outdated and just confusing at this point.

It's great to see such active community members, I appreciate the efforts put forth by members and developers that keeps the project pipeline progress transparent. Your efforts are much appreciated.  

Hey I am coming from a purely selfish prospective here. So Dr.Muramasa can spend less time repeating answers to questions and more time editing extra texture details to Anna's nipples for example 😅

Alright, let's go with that hahaha

Really more of a... keep increasing the stuff to be done, but I'll prepare a message and place it as stick until the release.