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Incredible levels of polish for a gamejam, I was super impressed!!

Visual style was great, really immersive and well done. I would maybe tone down the glow effect a little, but overall it made a great impression.

It was a bit hard to understand how to play even with reading the tutorial, and I sometimes died randomly without knowing why, some more feedback and onboarding would be good.

I also ran into some bugs were cards just didn't do anything. Maybe that was intentional but the lack of feedback was really confusing.

Overall though this was an absolutely incredible entry, can't believe you got this done for a gamejam. If you keep working on it I would definitely wanna try it again! :)

Hey  Thank you for playing my game!

I'm glad you appreciate the work that went into it, and yeah the glow is a little overboard lmoa.
The game is naturally a bit complex and I found it super hard to make a clear tutorial(something I'm usually rather good at lmao),  and  I couldn't fit alot of feedback into the game lols(If you mine the prime bomb directly you lose without any explanation, so it might seem random)

The bugs about the cards is intentional to encourage getting rid of old cards: because on certain grid designs and maps, the cards will fail to satisfy their condition(ex: Zero-Day-Exploit needs to find tiles with zero surrounding bombs, as difficulty ramps this gets much more rarer to occur making the card useless) I know that feedback would be very helpful, (to help you know when you are gaining AP or struggling, etc.) 

Overall thanks for the feedback and I'll definetly take it into account!