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In one of the recent releases, you changed that the inventory closes after using a consumable.

Suggestion: Revert it or make it configurable. If you are in a later level and have several e.g. potions that you want to apply, you need to enter inventory again after using each potion. That's inconvenient.

That's fair -- I have it setup so that each item can determine to do that or not. I can add an option to override the default, but can you tell me which ones you use and expect to not close? I think right now it's only the ones that reveal stuff (so you can see it revealed).