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Good job, you guys really cooked! I really liked the idea, but unfortunately the difficulty wasn't increasing, I was having fun, but the game wasn't getting hard. I really liked the idea, it would be much more challenging if you didn't let the player choose the enemy spawn location because I can just stack a bunch of defenses in one place, then enemies get one shot. But overall, the game is definitely fun a very strong entry.

I have to admit the weakest part of this game is the progression and difficulty. We couldn’t really do much about that because our game data designer’s computer broke during the jam (he already got a new PC in this jam XD). As for the enemy spawn locations, I designed some mechanics to prevent the player from spawning enemies in the same place, but I couldn’t implement it in time.

By the way, thanks for playing and for your kind words! I enjoyed your game too.