Before getting into the main points, I want to say that if my earlier comments went a bit too far, I apologize.
Now, let’s get to points.
First, I made this very clear in BOTH of my comments, not just one: I understand, sympathize with, and accept that the game development can be slow. I never asked the developers to rush, and I even said they should feel free to take as much time as they need. What I’m dissatisfied with, as what I already said clearly, is not the waiting itself, but the outcome. This update took a full year, yet the quality doesn’t feel proportional to that amount of time. To be blunt, compared to earlier updates of this same route, this one feels noticeably weaker, despite taking longer to release. In the past, updates for this route usually came out after around six to nine months; this one took an entire year, yet shows a clear step back in terms of content and execution.
Second, I don’t understand the idea that players ARE NOT allowed to complain about the quality of a free product. From the perspective of a player and consumer, I think it’s completely reasonable to point out issues. If something is poorly executed, it’s still poorly executed, regardless of whether it’s free or paid. Of course, I do understand that because this is a free project, the level and tone of criticism should be more restrained. However, it doesn’t justify overly harsh attacks, players are allowed to express dissatisfaction or point out things they find unreasonable or disappointing. And if my earlier comments felt excessive to you, I’m willing to acknowledge that.
Third, everyone experiences stories differently. Liking the story does not automatically mean someone has to read every single route. Two years ago, I did read all of them and realized that some routes simply weren’t for me. So now I choose to focus on just one route. It’s really that simple.