Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits)

Also, most of the 1x lvl 1 enemies comes from the initial entrance into the system (jump 0), and their long expiry time (6-12 jumps*) just clogs up the system & prevents other POI's form being detected.

(*12 jumps! I'm not even in the system by then, the jump-limit is 10 jumps)