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(2 edits)

I think this problem is caused by the long "detection time", it takes 6+ jumps for me to loose detection of some POIs, and because I always want to go to the (new) one with highest thereat, then the low stuff gets accumulated, and I can only visit 1 system per jump, that means I can't jump to all of them just to clear out the POI from the detection, so they expire just before (or after) I must leave the zone.

Apparently it needs some way to increase the detection range (see more POI) without increasing the detection duration (amount of jumps before expiring.

(2 edits)

Also, most of the 1x lvl 1 enemies comes from the initial entrance into the system (jump 0), and their long expiry time (6-12 jumps*) just clogs up the system & prevents other POI's form being detected.

(*12 jumps! I'm not even in the system by then, the jump-limit is 10 jumps)