It's like top-down Spelunky Jr! And I love it. I loved it until I was kind of getting frustrated finding my way thru the maze close to the exit-- and that's exactly when you-know-who spawned. BOOOOO. This is a FANTASTIC prototype though. Spelunky meets Dig Dug. I'm here for it. Kudos. Very high ratings here across the board. Music/sfx simple but appropriate for the jam. Theme- obviously 100%.
Things I noticed:
If you hold down and over (S+D, for example) along a wall/floor, you move a lot faster. It feels unintended but it's fun. If unintentional-- you accidentally made a 'buttonless' sprint. Brilliant game design oopsie. :)
The zoom is FUNKY on windows/Edge browser at least. I could see fine but it was kind of like the game is living inside the itch page. Again, actually kind of neat, but I'm not sure if it was intended.