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Glass Robot Games

19
Posts
14
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A member registered Jun 04, 2018 · View creator page →

Creator of

Recent community posts

Cool shmup! Found it to be kinda difficult but still enjoyed the experience. Well done!

Interesting concept! Kinda like Soul Hackers exploration but a bit slower and with Bomberman mechanics. Overall, I really liked your game's presentation.

I really like the graphics in your game, gives off PSX/Saturn Era vibes. The gameplay and controls are pretty smooth too!

Your visual style reminds me quite a bit of Minecraft, but I really enjoyed the feel and overall presentation. Great job!

Nice presentation! The overall experience reminded me a lot of Vampire Survivors, I enjoyed it.

Funny experience! It reminds me of old Flash games.

The concept for your game is interesting! It's more like a tech demo if anything, but it seems like an idea in the direction of a rhythm game.

Your game was fun, I liked the pixel art and animations.

I love that comparison, that's nice of you to say! We'll keep your feedback in mind and we're glad you enjoyed the game.

Thank you so much for having played our game as well as for the feedback!

I really enjoyed the variety of levels featured in your game jam project! The music and sound effects were catchy too, and your mazes were well designed.

I found myself getting lost a few times during levels!

Oh, I get what happened then! You destroyed one of the main spawners of the monsters so there may have only been one or two looking for you and on the opposite side of the maze.

We'll keep your feedback in mind though, thank you very much for having played the game!

Thanks for the feedback! We made it such that more monsters spawn over time, maybe we should look into increasing the spawn rate.

i got a record number of tacos

They spawn periodically as more time passes. There are a few different locations throughout the maze where they spawn from. Did you only encounter one or two?

I can't believe it but now, the fastest time to beat our game is 30 seconds!

As of right now, the fastest developer time one of our team members has been able to get is 50 seconds to beat the game!

This is mainly my first Harold Jam that I'm participating in, but I'm very excited to do so and become a part of the RPG Beta Testers Discord server. Please excuse me if this might be coming off randomly since I'm so new to this community, but thank you sincerely for your service and best of luck with your new endeavors!

Thanks so much, we worked really hard on the custom artwork for this RPG Maker project and wanted it to stick out as much as possible while keeping its development scoped appropriately.