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What I loved:
- Implementation of the belt as the champions belt
- The art and animation of the crowd
- A MAP! Wasn't expecting to be able to choose stats and opponents 
- All the opponents having names and descriptions
- The music on the map and the ring music, wish the ring music was more NES-like the map

Needs Improvement: - Better implementation of the theme illusion (the opponents ghost form wasn't that fun to me gameplay wise) - How the map responds to clicks - A tutorial on how to play considering has complex mechanics - gameplay was just blackjack (maybe more boxing related abilities) - The game over music - Wish there was a checkpoint system

FINISHED THE GAME!

At least I think I did I can't click anything else and I don't want to lock the game up again


Bugs and Other:

After fighting the last boss twice (bug) the screen got stuck here and I had to restart the game to play (bug)


- I had enough toughness to tank every hit I needed to

Thanks for playing.

Can confirm, I have now completed it and this is what the game looks like. I simply didn't have time for a more polished end game. I believe your's only prints "Winner" to the screen, so please don't be too harsh with me for that.

I always do tutorials, but not here, because I invested so much time into tooltips. Granted the rules book was dumbed down to 1 page, but I've updated the itch page, after realising I had to upload images there and any pasted in were for my eyes only. One such image being the damage matrix. A particularly large graphic to devote game-screen-estate to.

The "map" (you are too kind, more a last minute progression tree) I cooked up in a day or something whereas the main game screen, I spent ages on. The "map" is indeed terrible, but since you finished it I would say functional :)

That's actually a super high-priority change for me: