Thankyou for your advice! I personally plan all elements of my game and try to develop story and mechanics simulatenously so it's more of a coherent and cohesive design in comparison to story, then mechanics, or mechanics, then story. If you'd like, I'd love to have you as a contact or maybe potentially a team member for an upcoming jam! SBG (my girlfriend) is also really talented in all aspects, especially art, and us 3 would form a power trio. Would be sick for something like a platformer RPG. LMK! My discord is @sonicobg. I'd love to discuss how you got to this level of polish and how you learnt gamedev, whether it was trial and error or like a full on life plan (like me lol). Amazing game!
I also updated/patched my game, your feedback on the bossfight was patched and also the death mechanic actually works now.
Let me know what you think if you get a chance to play the patch.
Cheers!