Sorry about that and thanks for grabbing the logs - it looks like OpenGL is failing to start. Can you verify that your system supports OpenGL? An easy way to check is to run 'glxgears -info' in a command line, and it should create a window with some spinning gears and dump a bunch of info about your system's opengl setup. If that works, let me know what it says the GL_RENDERER, GL_VERSION, and GL_VENDORs are (no need to include any of GL_EXTENSIONS). For example, mine reports:
GL_RENDERER = Mesa DRI Intel(R) Ivybridge Mobile
GL_VERSION = 3.0 Mesa 10.5.9
GL_VENDOR = Intel Open Source Technology Center
If the gears benchmark works and your GL_VERSION is at least 2.1, I'd expect the game to run ok, so in that case maybe there's something on my end I need to update or fix. And your computer is definitely 64-bit, right?