I have not seen before that you could add in game clickable links. Nor so far have I seen somone enable making multiple keybinds for an action! Truly impressive that maaack made such a versatile pause menu! The pixel artist was great at conveying emotions of the mechanic and creating nice looking inventions. Sounds felt in place without any outliers. I really appreciated the no timer and mark invalid items in accessibility menu!
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Thank you for the kind words! I am glad you found the accessibility options. I realized afterwards that not everyone would necessarily and the game could be frustrating without them.
If you are curious Maaack releases a template for anyone to use that has a lot of what was added in this game as far as menus and pause options. https://github.com/Maaack/Godot-Game-Template It was also called out in the credits (at least the minimal one that was used for this game)