Just when you think you've completed one mini-game, you're introduced to an entirely new one. I really love this aspect though it does mean the next game doesn't built upon the previous one.
The first level/game has you click on a picture of a chicken (meat), which moves around the screen, and you need to keep clicking it. It’s an easy and relaxing task, but there’s very little challenge or sense of urgency. Adding a timer or some kind of escalating difficulty could make this more engaging.
The second level is by far my favourite! In this stage, you move blocks around to get a chicken-themed block to the exit. It requires light strategy and thinking, making it much more fun and engaging than the first level. I would have loved to see more levels like this, perhaps with increasingly more complex puzzles. It feels like there’s untapped potential here.
The third level is a maze, which feels a bit too familiar. It's a classic, but without any unique twists or challenges, I think if there were blocks to move like in the second stage it would really start to get very interesting. The game seems unfinished as there is no sounds, but I believe it is worth continuing as it is a brilliant idea and easy to get into. Thanks for making this!