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There are two questions here:

1. How do I support custom races in the Portrait Pack Editor tool?

Look for the settings.json file that's in the same directory as the Portrait Pack Editor jar. You should be able to find an array of races. You can add any race you like there.

2. How do I get custom races to use custom portraits automatically?

As far as I can tell, this would require an update to the SfCArics mod to modify how randomized portraits are selected.

The Second One isn't a big problem, mostly because the game does have the code that allow to syncronize both the portrait and the body if they have the same tags. my problem is mostly that, when i add a custom race in the json file, the game doesn't recognize the folder that is made. 

i think that my problem is that im missing what is the correct tag of the custom race. to put a example

{ "Name": "Tribal Elf", "Regex": "TribalElf", "Tag": "TribalElf"}, 

is how the portrait editor reads the base game races, but when i try to add a custom race using this same pattern, i think that im doing a mistake, perhaps im writing the tag wrong or something