Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

It was hard to track why residents became upset, or why certain structures were getting less electricity than they were supposed to, or were being left unmanned especially with the turbine, I couldn't tell whether the residents were being upset by food shortage or turbine sound, or why there was a food shortage if the cannery was disabled, I don't know how the sleeping residents stat works since it regularly goes negative. does that mean they're working?
It's very easy to overspend or destroy your cannery and be stuck waiting to get back to 800.

(+1)

Great feedback. It's always hard to remember that other players haven't had the benefit of digging through your code to understand the game.

I'm building a "news" system for the next version that will explain events as they happen.

Out of curiosity, how did you destroy your cannery? Are you saying you opened the panel and pressed "delete" or did something else happen?

Yeah