I know the controls are in the description, but I couldn’t wait to jump in. I lost the first round while figuring things out, but once I understood how jumping and attacking worked, I won on my next try and kept winning each round after that. One thing I quickly noticed is that when the AI chicken gets pushed into a corner, it seems to stop fighting back, making it possible to repeat the same attack to win. This feels like something that would completely disappear in a two-player match, which is where the game would really shine as a fighter.
The visuals are absolutely fantastic—I love the character designs, effects, and overall presentation. The creative names are a nice touch as well. The whole game clearly takes inspiration from Tekken, and I’m pretty sure that’s exactly why it’s called CHEKKEN, which I found really amusing.
Overall, it’s a very polished and stylish fighting game with great music and sound effects. One thing you could change is the colour of the second chicken slightly if players select the same chicken to play as. But with local multiplayer, it feels like the kind of game that would work really well in a casual, social setting. Well done!