Hi! Thanks for playing!
I've toyed with an expanded version that gives you some sort of expendables - three GOOD distractions you name in advance that can help stave off the inevitable - allowing someone to bump their die up or simply re-roll, but with the word count, it wasn't feasible in this edition!
That'd be a way to elongate what is essentially still a play-to-lose game of eventually thinking about the topic you aren't wanting to address. (and more akin to the real world experience I suppose, sometimes we find things that hook us for a bit!)