What a high compliment! Thank you so much for sharing, that made my day!
shawk games
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Hi! Just popping in to say I played this as a solo version (cut my deck down to 2-3 random prompt cards plus the ace, and picked the arrival time that I felt fit the story I had crafted best!) This is a wonderful tapestry/story/reflection game - I really enjoyed looking up the references as someone who doesn't have that much experience with the culture/history - listening to arirang as the acapella group sang it for example (from one of the prompts)... You really set a specific mood and vibe for this game and I enjoyed the slow, reflective, curious pace of it! Well done!
I played this game as a part of a monthly solo ttrpg book club I run! It was a great experience to get my shop setup, step into the vibe and ambience of the setting, and start playing the game. My favorite part was using the evocative and wistful prompts to string my visitors to one another, telling an intricate story of memorable npcs, actions, and discovering the world around them. Recommending it to all my pals, and definitely ready to pull out on a beautiful, rainy afternoon for maximum vibes.
I've got it in my notes to make the push part of the mechanic a bit bigger next update! Thanks for asking and for trying out the game! The PUSH mechanic is from an SRD by Cezar Cepacle - he's got some great stuff to check out as well! https://capacle.itch.io/push
Hi! Nope, it's 1d6 to start out with - but with the push mechanic, you can 'choose' to roll another 1d6 and add it to your result. In which case, if you choose to 'push' your luck, you might end up with a 7+ result. That sentence is under the basic roll section underneath the 4 or lower result, but it's not very prominent! I'll clear it up in a revision soon!
First off, lovely, quick, inventive game! I took it for a spin as a part of a SOLO TTRPG CLUB I run, and it did NOT disappoint! My poor field researcher took on his future [evil] self, sentient goo, imp-festations, memory eaters, and more! But he also managed to make a giant rubber band ball, prank called coworkers, scored a date with Mothman, and took down the office narc!
It was easy to learn, fun to play, and I'll definitely be keeping the files handy to pull out in a coffee-shop in the future! Thanks for creating it!
Hello! Just started my first PUSH SRD game - SOMETHING BORROWED. It's still in beta/playtesting mode for the moment, but I'm dropping a link in case you'd like to check it out! Thanks for sharing your resources!
https://shawkgames.itch.io/something-borrowed


















