Hey! this is a really fun game, lots of great potential :)
.i looked through the comments and saw most of the stuff about progression covered, but during my 4th run I died in sector 16 and every time I died after that I would respawn in sector 16. this made it pretty unplayable as starting in sector 16 with no abilities or credits or anything and then being forced to go against 3-9 enemies was basically impossible. not sure if this is intentional,but if it is I have a few ideas?
1. maybe make it so that when you die you have to go back a few sectors instead so that its slightly easier for people who have pushed farther
2. maybe add a type respawn store with a couple of cheap arguments or drones so that starting in the higher sectors isn't such a pain?
great game though overall and I've had a ton of fun playing it!
-edit-
one thing I forgot was that imo the elite sector poi were harder than the final bosses of the sectors, leading to my eventual demise in sector 16. might have just been my build but after trying to go for them on my other runs and dying it was fairly quickly de-incentivised going toward them. it was fun trying out new builds to try to beat them at first, but I'm not sure if the difficulty on those scales properly at the beginning.