Thanks, bought it and the reflection!
BohFam
Creator of
Recent community posts
Hi there, what is causing the font to look like this? I'm using Pixica with recommended font size 16


here's my settings below using 1.6.0

for reference here my code
function scr_draw_text(xx ,yy, str, font = fnt_ui_caption, col = c_black, halign = fa_left, valign = fa_top, wid = 1300, scale = 1, angle = 0, alpha = 1){
draw_set_font(font);
draw_set_color(col);
draw_set_halign(halign);
draw_set_valign(valign);
draw_text_ext_transformed_colour(round(xx), round(yy), str, -1, wid, scale, scale, angle, col, col, col, col, 1);
// reset
draw_set_color(c_white);
draw_set_halign(fa_left);
draw_set_valign(fa_top);
}It'sa suppose to rok in tandem with other augs. I'm also working on adding some more items to the game. Keep in eye on the next update. I also would appreciate if you could leave me review on steam demo page to help me out with the algo
https://store.steampowered.com/app/4387330/Void_Salvage_Demo/
Hi there, please dont think that I'm ignoring your post. I'm silently addressing some of your concerns.
Please check out the new update
https://bohfam.itch.io/void-salvage/devlog/1399890/demo-with-major-update-082
Hi spaceclick,
In my older build I didn't change the version from 0.8.1 to 0.8.2. which mean I did small update without changing the version. so it was like 0.8.1.1 which is what I meant to say in my previous response.
In 0.8.1 there was a typo in my variables it was set as
ENEMY_FACTION_UNKOWN instead of ENEMY_FACTION_UNKNOWN missing the "N" which has been resolved since 0.8.1.2.
I'm curious, Is this error coming from the itch Demo or the Steam playtest?
The build we're currently on is 0.8.2 on both the Steam playtest should be 0.8.2 and I think it's the same for the itch Demo.








