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Thank you very much.

Yes, turning off the second player was actually something that I was planning to do, but I had to leave it out due to time restriction, same for the intro if I could implement a saving system that remember that the player already saw it once previously. Not because those things takes time, but because for every condition I have to try to integrate with a precedent one to try to overcome the limit of 50 events of the free edition. That's an additional personal challenge I wanted to give to myself.

If the game will have interest I can keep developing it and adjust those settings.

Until where could you play?

Thank you for checking it out! :-)