The polish on this is amazing. The pixel art and animations look great, and the platforming controls feel tight and fun. The UI communicates everything clearly, and the pacing guides you naturally without feeling heavy-handed. Even the explanation of the powers didn't interfere with gameplay. The power-up system, in general, is especially well done. Each level feels like a mini Metroidvania where grabbing a new ability and retrying opens up more of the space. Also funny that we both ended up making slime games for this jam haha. This was really fun, and the Slimer win animation is fantastic.