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Santerson

64
Posts
1
Followers
3
Following
A member registered Jul 27, 2025 · View creator page →

Creator of

Recent community posts

Wow. Just wow. This game is incredible. I love the movement, aesthetic, and difficulty of the game. Reminds me a bit of Ultrakill. I would love to see this as a longer, more fully fledged game! This is truly incredible for a 72 hour jam. Fantastic job!

I really loved this game! Everything from the presentation to the mechanics was really well implemented and done! I also like the replayability it has through making different weapon combinations (I did 2 full runs of the game). I liked how every fight had different enemy mechanics that were all very different. The one point of criticism I have is that the sword goes a little fast around the player, and even though you can slow down time, I always find myself slowing down time right when I want to lunge, making me not be able to lunge in that direction. Outside of that, this is easily the best game I have played thus far, and I do think this has a good shot at winning the game jam! Amazing work!

Very good presentation! I liked the little models and the CRT effect. I think that you generate coins too slowly, but other than that, this project has a lot of potential! Nice Work!

Very cool idea! This is a very interesting adaptation of snake, and I think it fits the limitation well! Very well made, I'd love to see more done with the project. I wish the snake was a bit slower so it was easier to get around it while you're the red square. I also wish I had friends to play this game properly. Very well done!

I loved the aesthetics of the game! I liked the glitchy artstyle and the humor in the narratie at the start. It took a bit to realize what was going on, but it was fun in the end, and I was barely able to win on my first attempt. Great work!

Very interesting puzzle game! I don't think I've really seen anything like it. I'd love to see this turned into a larger-scale game!

Really cool game! It felt like a hybrid between a tower defense and horde shooter. Unique and interesting. Great job!

Pretty fun! I think the initial mechanic could have been explained a bit better, but once I understood it, it was really fun to play with. I would love to see more done with this mechanic, such as maybe having the two players be de-synced from each other. Well done!

This game is really good, especially for a first game jam! I found it fun, and liked the music in the game! Great job!

Creative and well executed. Game feels really cozy, and I love the presentation of it (especially the small comic style narrative at the start). One of my favorites! Great work!

I liked it! I loved the presentation and sounds! (Especially how buttons go from smiling to frowning when you click them.) I got to around 370 points before losing! Nice job!

Really nice game! It looks really cool, and I thought it was cool that you, and the hero, both level up. Very unique game!

Very satisfying to get multikills! It fits the feeling of being ridiculously overpowered, without being too easy of a game. Player feedback is great, both positive and negative feedback loops, and gets somewhat challenging later on. I do think the player moves a little fast, but other than that, great game!

Very fun! I love bullet hell games, and this was no exception. Telegraphs were on point, and every death felt like it was on the player rather than the game. I liked how the eye follows the player, good touch, and it was fun to replay. After a few attempts, I got 77.13 seconds. Great game!

We loved making this project too! It's awesome to hear that you liked it! We liked it so much that we want to keep going with it, just knowing how much unused potential there is with the powerup fusing mechanic. So maybe in a little while, there might be some more levels and powerups to play with!

I liked the idea of the game, and I thought it was interesting to go through the dialogue trees and learn more how to play the game. I kept going backwards in the dialogue tree though, and could only find 4 of the 5 endings. I think I was doing something wrong. Either way, cool game!

K I T T Y

Very cool take on 2048! Fun rpg that's pretty hard and well presented. Good job!

I liked the idea! It was fun to play, and a 3d game is very impressive to make in just 3 days. Good job!

Impressive CRT effect and pixel graphics! Has slight narrative and a funny plot twist at the end. Also, DRAGONS

I like the idea of creating your own powerups and making synergy in-between them. The gimmick is very interesting and unique, like nothing I have ever seen. Very cool, underrated game! 10/10.

I liked it. It was fun, had good player feedback, and was fun to go for a high score. I liked the pixel art and music.

I had fun playing a game about pie and flying past pi and eating 3.14159. Good job!

Great aesthetic and potential. I'd love to see where this goes, especially if you implement the shop mechanic. I love that you recover resources and gain currency from destroying asteroids. Great job!

I'm shocked you were able to do a full roguelike in just three days! The level up rewards caught me off guard at first, but it was a fun game!

Very fun. I had a good time trying to beat every level (I couldn't lol). Good presentation, music is catchy, and the movement is so fluid. It was a lot of fun flying towards fires and extinguishing them in moments. Best game I have played so far. Amazing job!

Very fun, good presentation. Powerups were unique and fun (Loved the pac-man one). You feel really reliant on powerups - in a good way. It makes you feel really overpowered when you have one and underpowered when you don't. Good presentation and player feedback, the one complaint I have is that it is (at times) kind of hard to see the player. Very good game! Well done!

Good presentation and fluid controls! The recoil on the gun was a nice touch, and it was fun to go around and blast the enemies! I would love to see what would happen if you kept going with this project. Great work!

Great artwork of the character! I like how the player changes in the bottom left when you powerup!

Art was very cute!

Very cool and fun. Found it cool how fast the game picks up, and also like the tutorial in the beginning. Well done!

very cool game! Found it really fun but also pretty hard. Reminds me a lot of A Dance of Fire and Ice. Overall, well designed. Good job!

Very creative take on the theme, yet fun and entertaining. Nice work!

One of the only games I fully completed. A honestly fun time that got pretty difficult towards the end. Amazing job!

Honestly, very cool and well made! From the sound design to the art, I think this game does a lot well. I also like how a lot of the menus are constantly moving. Well done. This game deserves more attention.

Cool concept and cute sprites for the birds!

The art and game play of this game is amazing. I love how the boss doesn't fully heal after each death, making it feel more like you are just coming back to fight him after being defeated. Absolutely superb, this game needs more attention.

I really like the sprite and particles of the phoenix, but the game I think might be too difficult. I could never even get close to winning.

very cute. I love the art style.