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No I don't think I pressed any number key on accident. The problem also resolved itself after a little while. But I tried it again, and this time it was fine, there were no lag spikes. I tested the number keys in the beginning and they worked fine as well. I played it for a bit and the enemies stopped spawning at some point after a wave, is that intentional? Also another thing that I noticed was that the bullets dont spawn directly from the player (which is fine) but that offset means they dont go exactly to your mouse pointer but are slightly off. Maybe you could take a look at that

Yeah the fix for the bullets is implemented in the next update which should be released tomorrow or even today, I’ve also sorted out the lag spike issue in this update as well and it was simply caused by textures loading for the first time. Never would’ve guessed this was the issue but to fix it I added a texture loader at the start and the frame time shows a massive improvement. With the enemies, yeah that’s the end of the wave when they stop spawning. Again I’m just doing the fundamentals first which is why I don’t even have a menu screen and only 1 wave.

The update has been released, if you have the time try it out and tell me how the performance is!