hopefully there is an update soon the sensitivity is to high and optimization needs some work as well.
I was able to get the update up before the jam submission period ended. I have decreased the default mouse sensitivity, as well as added the ability to change it via the options menu inside the pause menu. I made few optimization changes as well, outlined in my latest devlog, to hopefully provide a better experience. I also uploaded a downloadable windows build that may run better then the WebGL version for some players, but haven't gotten to fully test it. After the jam ends I will upload a more optimized WebGL build. Thanks again for your feedback.