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A member registered Sep 21, 2020 · View creator page →

Creator of

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Love the sound design, lofi stuff like that scratches my brain. Creature design was also very cool.

Very cool story idea and its definitely unnerving the first few times he appears.

Thank you.

Thank you so much im happy you enjoyed it.

Thank you im glad you enjoyed it.

Thank you.

Thank you.

Thank you very much.

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Thank you so much for playing.

Thank you for playing, im glad you enjoyed it.

Thank you so much.

Thanks so much. This was my first 3d project and never really had to deal with optimization like this before but definitely a good experience and lessons learned for future projects.

Thank you so much for playing. It was fun to watch you play it.

I was able to get the update up before the jam submission period ended. I have decreased the default mouse sensitivity, as well as added the ability to change it via the options menu inside the pause menu. I made few optimization changes as well, outlined in my latest devlog, to hopefully provide a better experience. I also uploaded a downloadable windows build that may run better then the WebGL version for some players, but haven't gotten to fully test it. After the jam ends I will upload a more optimized WebGL build. Thanks again for your feedback.

Thanks for playing, glad you enjoyed it.

Thanks for the feedback. I will try to get an update in tonight before the Jam it's submitted in submission period ends. If not I'll unfortunately have to wait until after the Jam ends.

This was an interesting idea. I really liked the art style and creature design. I think the combat could use some balancing and a little more explanation. I felt a little lost in those parts but I don't play a lot of turn based combat games.

I enjoyed this one. That sense of tension from the scurrying noise has you constantly looking over your shoulder.

Thanks for the feedback. I've updated the game and adjusted this mechanic to hopefully provide a more enjoyable experience.