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(+1)

Thank you for playing and the feedback! 

I've definitely been iterating on the initial player experience and should have a few fixes in the next build that will help players avoid the slow start that you describe from your play-through. Thank you for the specifics on that stage of the game so that I can attempt to target balance better.

I'm sorry about the lack of messaging right now about how the prestige system specifically works, but that's a high priority in near future builds as others have also been upset by a similar experience.

The "mini lore info" should be more reinforced by other elements in the game once they're put in, but I'm glad that you found that interesting for a theme/context.