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(+1)

Thank you for giving it a go.
Yes, I still have 9 events I could use, but the idea was to continue the game with a couple of more levels. I'll see how people will react to the game. If there will be more interest I will flash it out a proper game, otherwise I might keep those events as contingency for the upcoming levels.

Enemies that comes from the bottom are the ones that comes from top and you didn't kill, just get rid of them before they pass you. Not an easy task but doable with a bit of practice. If classic shoot'em up games are your genre, you might find rewarding to keep trying to complete the game. The game isn't very long yet.

I just left one character die all the time while playing alone, don't worry about it. Pick the one that has the voice you prefer ;-)
In case your character dies and the other is miraculously still alive, use it as backup. You never know :P

Again, about the events. Yes, 50 are enough to make a game, but you need to be a bit expert with C3 to overcome it's limitations, like not having families.

I'm going to contact audio creators to see if they are ok for me to leave the audio files or not and then release a properly commented version of the code I used for the game, explaining the workaround.

Thanks again for giving it a go and for the feedback.