I had fun playing this . . very smooth
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Jumpman's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1 | 3.364 | 3.364 |
| Use of Theme | #1 | 3.455 | 3.455 |
| Overall | #2 | 2.955 | 2.955 |
| Presentation | #4 | 2.818 | 2.818 |
| Originality | #11 | 2.182 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you use Coplay?
I used Coplay to help with gameplay polish, including code driven character animation, camera shake, and other small feedback systems.
I also used it to implement a pseudo checkpoint system, which I might not have attempted otherwise given the one day scope.
Did you use any AI generated art assets in this game?
I created all art assets myself or have rights to use art made by someone else
How did you utilize the theme?
The theme was 'You Only Get One', which I approached mechanically rather than narratively. The game is built around a single core mechanic and a single input: Jumping.
You play using only one button, and the only action available to the player throughout the game is to jump.






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